Saving Throw Society
An actual-play Dungeons & Dragons podcast set in a world where the boundaries between reality and the supernatural are breaking apart. Shadows lengthen, ancient powers stir, and every choice carries a price.
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Barrier Cities: New Orleans
Thirty years ago, the borders between our world and the Feywild began to blur. Since then, New Orleans has learned to live with its magic. Neon light mingles with will-o’-wisps, music drifts through streets that hum with unseen energy, and the line between legend and life has all but disappeared.
The Fey walk quietly among mortals; some offering blessings, others weaving subtle chaos into the rhythm of the city. Most have learned not to question it. Others can’t help but be drawn into the mysteries that linger just beneath the surface.
In this city of beauty and danger, every deal, every song, and every roll of the dice carries weight.
Episodes

Apr 28, 2026
Apr 28, 2026
1 hr 58 min
Grief hangs heavy over the party as old wounds reopen and buried truths claw their way to the surface. A haunting glimpse into the past reveals the cruelty that shaped one fractured soul, and the quiet strength that refused to break beneath it.
In the wake of loss, some members of the group seek distraction, others seek answers, and a few find themselves forced into reckonings they can no longer avoid. Bonds are tested in unexpected ways as private conversations spiral into revelations with consequences far beyond what anyone anticipated.
As shadows gather and long-simmering tensions finally erupt, the party is drawn into a desperate confrontation that leaves the future uncertain and the cost devastating.
Some doors, once opened, cannot be closed.
Content Warning:
Child Abuse/Graphic Torture Scene - 18:04-37:04
Body Horror - 100:24-102:10
Body Horror - 110:18-110:36
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Apr 14, 2026
Apr 14, 2026
1 hr 57 min
An evening of celebration brings the Fey Courts together under a fragile promise of unity—but beneath the music and ceremony, quiet choices are made that may carry far greater consequences than anyone realizes.
In the present, grief and long-buried tensions rise to the surface as Al is forced to confront both his past and the responsibilities waiting for him. With time running short and something unseen beginning to unravel the balance of power, the weight of what’s coming becomes impossible to ignore.
As the night gives way to mourning, a farewell is given… but not without interruption. A presence lingers at the edges—watching, waiting, and making it clear that this story is far from over.
Promises are made. Lines are drawn. And something dangerous has begun to take notice.
Content Warning:
This episode contains intense and emotionally charged conversations centered around a strained relationship between a father and son. Themes include deep disappointment, unresolved conflict, and painful expressions of expectation and failure on both sides.
These scenes may resonate strongly with listeners who have experienced family tension or trauma. Please take care while listening, and feel free to pause, skip, or return when you feel safe and ready.
Your well-being comes first.
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Mar 31, 2026
Mar 31, 2026
1 hr 10 min
Some memories stay with us longer than we expect.
This episode of Saving Throw Society opens with a moment from Della’s past—one that shaped far more than she realized at the time. In the quiet space between loss and understanding, something unexpected reaches out to her for the very first time.
In the present, a discovery in the woods quickly turns strange as the forest itself seems to stir with a will of its own. What begins as an act of compassion becomes a frantic race to escape something that doesn’t want to let them go.
As paths converge once again, familiar faces appear where they’re least expected, and long-buried truths begin to surface. By the time the dust settles, the party finds itself reunited—but in a moment none of them were prepared for.
Some reunions bring comfort. Others bring questions that can’t be ignored.
Content Warning:
The first 19 minutes of this episode include a scene depicting a difficult childbirth that results in the loss of the mother. The story then continues with themes of grief, letting go of a parent, and learning how to live after that loss.
We wanted to share this note so you can choose how you’d like to experience the episode. If these themes feel especially close to home or heavy right now, please feel free to skip ahead past the 19-minute mark. There’s no wrong way to listen.
Take care of yourself while you’re here. Your wellbeing matters more than any story, and we hope you give yourself whatever space or time you need.
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Mar 24, 2026
Mar 24, 2026
3 min
Starting this month subscribers to our Patreon will be able to listen and watch (yes we have video as well!) as we play through various tabletop systems during monthly one shot exclusives!
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Mar 17, 2026
Mar 17, 2026
2 hr 7 min
In the shadowed reaches of the Fey wilds, the past rarely stays buried for long. Beneath the silver light of the Glimmer Grove, old memories rise to the surface, stirring questions of legacy, expectation, and the quiet weight of family ties that refuse to loosen their grip.
But reflection doesn’t last long in a place where the forest itself seems to listen. When the party awakens in the Hallowed Glen to discover that not everyone made it through the night, the search for their missing companions draws them beyond the safety of consecrated ground and into a wilderness thick with unseen influence. Strange magic lingers between the trees, chance encounters feel anything but accidental, and familiar faces may not be as simple as they first appear.
As the group moves closer to the Temple of Quiet Stars, the journey becomes more than a rescue. Old relationships resurface. New threats emerge from unexpected corners. Words are spoken that carry more weight than anyone realizes in the moment. And somewhere along the path, the line between ally and adversary grows dangerously thin.
By the time the forest stills again, something irreversible will have happened. The air will hang heavy with the aftermath, and a single question will echo louder than the clash of steel or the crackle of magic.
Some choices cannot be taken back.
Some moments change everything.
And in this episode of Saving Throw Society, the consequences arrive sooner than anyone expected.
Content Warning:
Forced Self Harm: 106:10 - 109:54
Forced Self Harm: 110:38-110:57
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Mar 3, 2026
Mar 3, 2026
1 hr 53 min
A tragedy from long ago resurfaces, casting a long shadow over a life shaped by loss and longing. What once felt like chance reveals itself as something far more intentional, as old desires and tender moments take on a darker weight in the present. Love, it seems, can be just as binding as any spell.
When control is seized and magic fails to do what it’s meant to, the party is forced into an impossible standoff. Power clashes, loyalties strain, and a single, devastating choice sends everything spiraling somewhere far from home—where familiar rules no longer apply.
Lost beneath an alien canopy and hunted by unseen eyes, the group must confront fear, exhaustion, and each other just to survive the night. With danger closing in and no clear path forward, even a brief moment of rest feels like something that has to be earned.
Content Warning:
Depiction of fatal car accident: 7:22-10:51
Daemonophobia warning: 30:25-50:43
Auditory Hallucination warning 71:20-71:55
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Feb 27, 2026
Feb 27, 2026
57 min
Roll Again is our talkback show where we discuss the episode that came out the previous week as well as any questions our listeners might have for us! Typically this show is a Patreon only show but we are releasing this episode from behind its paywall!
This episode we are joined by Minva Tabletop Design Co’s own Ian Fajardo to talk about our one shot Thorns of the Ancient Seal.
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Purchase the Adventure (Use code BARRIERCITIES at checkout for 10% off)
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Feb 17, 2026
Feb 17, 2026
2 hr 27 min
Deep in the Appalachian forest outside Morgantown, North Carolina, the woods have gone quiet in the worst way possible.
Three park rangers vanished on night patrol—no calls for backup, no tracks leading out, just empty radios and the sense that something out there is listening. As search teams pull back and the locals lock their doors before sundown, a group of unlikely heroes is drawn into the dark between the trees.
In this episode of Saving Throw Society, our party ventures into mist-choked hollers and ancient timber where folklore bleeds into reality. Strange lights flicker through the branches. Sounds echo that don’t belong to any living thing. And whatever is hunting in the woods doesn’t want to be found—unless it’s choosing its next victims.
Can the party uncover what’s taking people in the night… or will Morgantown claim five more names before dawn?
Content Warning:
This episode contains heavy horror themes presented in a realistic, real-world setting. While the events and characters in this story are entirely fictional, the tone and subject matter may be intense, unsettling, or disturbing for some listeners.
Listener discretion is advised. If you are sensitive to horror content or prefer lighter material, you may want to skip this episode. Please take care of yourself and listen responsibly.
Pyrophobia warning: 51:35-53:53
Explicit Description of Gunshot Death: 56:43-57:24
Desecration of a Dead Animal: 57:30-57:45
Description of Clinical Autopsy: 59:50-63:43
Hemophobia Warning: 68:14-69:22
Depiction of strangulation and then the severing of a limb: 80:39-81:48
Lupophobia warning: 82:14-
Auditory Hallucination: 109:24-110:00
Cleithrophobia warning- 114:04-126:32
Pyrophobia warning: 124:55-125:35
Auditory Hallucination: 128:07-128:15
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Feb 3, 2026
Feb 3, 2026
2 hr 13 min
Old promises stir beneath New Orleans’ music-soaked streets as the past presses uncomfortably close to the present. What began generations ago echoes forward, threading fate, debt, and chance into the lives of those caught in its wake. The city hums with secrets, and not all of them are willing to stay buried.
Shadows slip where they shouldn’t, familiar faces feel unsettlingly wrong, and the line between guardian and threat grows thin. As trust fractures and tensions rise, a long-silent presence finally steps into the light—bringing with it questions no one is ready to answer.
With time itself feeling unsteady and blame hanging heavy in the air, the cost of old bargains can no longer be ignored. Some debts demand more than payment… and once collected, they change everything.
Content Warning:
Daemonophobia Warning: 59:04-68:11
Injury to the elderly: 111:29-112:37
Daemonophobia Warning: 113:41-116:57
Fictional depiction of DID Switching: 116:24-116:49
Daemonophobia Warning: 119:05-end of the episode
Death of a PC: 125:25-126:11
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Jan 20, 2026
Jan 20, 2026
2 hr 21 min
A life once lived in the Lower Ninth Ward resurfaces in fragments: loss, revenge, and a talent for finding what others cannot. What follows is a path paved with good intentions, twisted bargains, and a revelation that redefines purpose itself. Some ghosts are made, others are recruited.
Meanwhile, a quiet moment on the bayou shatters as time stalls and doors appear where they shouldn’t. Old neighborhoods return, family roots dig deep, and guidance comes from a place that feels both warm and dangerous. Truths are drawn out, pieces of the self made manifest, and gifts are offered…though nothing here comes without weight.
Elsewhere, the rest of the crew learns the hard way that being without a guide can be deadly. Beneath the water, beyond a simple door, waits opportunity disguised as clutter and charm. Deals are struck, items change hands, and consequences linger just out of sight. One choice, in particular, may change the shape of the party forever.
Some paths lead forward. Others ask you to stay.
Content Warning:
Description of death by garrote: 25:24-26:36
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